Oculus CTO John Carmack Outlines the Future of AR, Knocks Magic Leap for Marketing Hype in New Interview

The worlds of augmented reality and virtual reality are closely linked in many ways. That means it’s smart for AR insiders to keep a close on new developments in VR. If you have been paying attention, you know that Oculus CTO John Carmack is one one of the most important thinkers in the VR space.

Well, the mainstream public got a rare display of some of that thinking — which included some strong opinions on AR — from one of the most popular podcasts on the planet.

Veteran gamers know Carmack from his pioneering game industry work as the co-founder of id Software and as the lead programmer on historic games including Doom, Wolfenstein 3D, and Quake. But Carmack’s current obsession is firmly rooted in the world of VR. His passion is most recently embodied in the form of the Oculus Quest, a tetherless VR headset that has earned rave reviews from even the most VR-skeptical tech reviewers.

On Wednesday, Carmack visited Joe Rogan, a major podcaster, comedian, and veteran UFC commentator who is also a pretty passionate VR nerd, at his Los Angeles studio to talk tech. Predictably, most of the conversation focused on gaming and VR, but at one point during the discussion, Carmack offered his thoughts on AR.

John Carmack. Image by Joe Rogan/YouTube

Rogan’s interview with Tesla and SpaceX founder Elon Musk hit 25 million views. His normal videos rack up between 1 and 5 million views, so this latest video will probably the biggest mainstream discussion of the technical aspects of AR and VR to date.

This conversation is particularly important because Facebook, the parent company of Oculus, has repeatedly stated that it’s working on AR smartglasses. However, based on his comments, Carmack seems laser-focused on VR, with AR taking a backseat in terms of his near-future viewpoint.

“In terms of augmented reality, we all buy into this future vision of a world where you’ve got something that feels like sunglasses that you put on and you can pull up all your information, and maybe it clouds over into a virtual experience. There are still fundamentally unsolved problems in display technology to do the magic thing that we would really like from all of that,” said Carmack. He was responding to a question about the Oculus Quest’s Guardian see-through mode (see image below) possibly becoming a full AR wearable solution in the future.

The Guardian system outlines the play area for the Oculus Quest while also giving users a peek at the outside world. Image via Oculus

“What you saw in the Oculus Quest when you saw the world through that (black and white Guardian see-through mode), obviously it’s low-res, it’s low frame rate, it’s not good, but we could fix all that,” said Carmack.

“You could say, ‘Let’s go high-res color, high refresh rate,’ and you could make what we’d call a pass-through, rather than a see-through augmented reality system. And we could absolutely build that technology, and we could make that pretty good. But then it comes down to: What do we expect the user story to be? If you had something like that, would you be wearing this boxy thing out into the world? Riding the bus with it, doing different things? We have a little bit of a hard time seeing the socially acceptable way that you’re running around, going about your life with sort of a shoebox-sized thing on your head.”

This comment would appear to fly in the face of all the discussion at Oculus events one the past few years in which the company has reviewed their research focused on upcoming AR smartglasses. Whether Carmack’s comment indicates that Facebook AR smartglasses are further away than we think, or that he simply isn’t directly involved in that area of Facebook’s research, he nevertheless has a lot to say on the topic.

Cover image via John Carmack/Twitter